It started with pixels. A single arcade game built out of pure enthusiasm two decades ago. Fast forward through years spent building other things... and here we are.
We're just two game-obsessed developers who probably should be at our day jobs, but instead we're here making games because, well, it's more fun than doing customer service calls.
We don't have a marketing plan. We don't chase trends. One of us codes, the other draws. Together we somehow manage to make games instead of doing real work.
Expect the unexpected. Expect things to get interesting.